People perceive attractive interfaces as easier to use, and forgive small problems in them more readily.
LAW·011Law · Perception
Entries tagged research, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.
45 entries
People perceive attractive interfaces as easier to use, and forgive small problems in them more readily.
LAW·011Law · Perception
Two gaps break interfaces: not knowing how to do the thing, and not knowing whether it worked.
PRIN·010Principle · Interaction
Users act on their belief about how the system works, not on how it actually works.
MOD·001Mental model · Understanding
People prefer things to stay as they are, which is why every redesign starts with a deficit.
BIAS·005Cognitive bias · Judgement
Once you know how something works you cannot accurately imagine not knowing, which is why teams misjudge their own interfaces.
BIAS·008Cognitive bias · Judgement
People seek and weight evidence that supports what they already believe, which quietly corrupts research findings.
BIAS·009Cognitive bias · Research integrity
Analysing only the people who made it through hides everything the failures would have told you.
BIAS·010Cognitive bias · Research integrity
People judge how likely something is by how easily an example comes to mind, which favours the recent and the vivid.
BIAS·011Cognitive bias · Judgement
A strong impression in one area spills over into unrelated judgements about the same thing.
BIAS·013Cognitive bias · Judgement
Repeated exposure to something increases preference for it, which is why redesigns feel wrong before they feel right.
PSY·009Psychology · Perception
Watching people attempt real tasks, which is the most direct evidence available about whether a design works.
RES·001Research method · Evaluative
Experts reviewing an interface against a defined set of principles, which is fast and cheap but not a substitute for users.
RES·002Research method · Evaluative
Structured conversations about what people actually did, which is far more reliable than what they say they will do.
RES·003Research method · Generative
Good for measuring how widespread something is, and poor for discovering what that something is.
RES·004Research method · Quantitative
Asking users to group content, which reveals their mental model of a domain rather than your org chart.
RES·005Research method · Information architecture
Testing whether people can find things in a structure, with no visual design to confound the result.
RES·006Research method · Information architecture
Measuring where people click first, which predicts task success better than almost any other single measure.
RES·007Research method · Evaluative
Showing a design briefly and asking what people remember, which tests hierarchy and clarity of message.
RES·008Research method · Evaluative
Comparing variants with real traffic, which tells you what happened without telling you why.
RES·009Research method · Quantitative
Measuring what people do at scale, which tells you where problems are and never why they exist.
RES·010Research method · Quantitative
Measuring progression through a sequence, where the largest drop is rarely the biggest opportunity.
RES·011Research method · Quantitative
Watching people work in their own environment, which surfaces the context that interviews miss.
RES·012Research method · Generative
Participants record their own experience over time, which captures things a single session cannot.
RES·013Research method · Generative
Turning raw observations into findings, which is where most of the value and most of the bias enters.
RES·014Research method · Analysis
Organising, labelling and structuring content so people can find it, which determines navigation rather than following from it.
RES·015Research method · Information architecture
Fast, informal testing with whoever is available, which is far better than no testing and worse than proper recruitment.
RES·016Research method · Evaluative
Measuring where people look, which is expensive, frequently over-interpreted, and occasionally irreplaceable.
RES·017Research method · Evaluative
Framing user needs as the progress someone is trying to make, which separates the need from any particular solution.
RES·018Research method · Generative
Study how others solved the same problem to learn the conventions your users already hold, not to assemble a feature list.
RES·019Research method · Evaluative
Group individual observations until themes emerge from the data instead of from the categories you brought with you.
RES·020Research method · Analysis
Working out what problem to solve before deciding how, which is where most product failure is actually prevented.
FLOW·004Workflow · Practice
Choosing how finished a prototype needs to look, which is decided by the question you are asking rather than by taste.
FLOW·005Workflow · Practice
Turn a pile of research into one statement narrow enough to design against and wide enough to allow more than one answer.
FLOW·007Workflow · Process
Pick one behavioural measure per goal, pair it with a quality measure, and decide the threshold before you look.
FLOW·011Workflow · Process
Assisted coding of qualitative data, which speeds up the first pass and must not replace the analysis.
AI·003AI workflow · Research
Defines the question, the method and the decision the research will inform, before any data is collected.
TPL·001Template · Research
A structured set of questions anchored in past behaviour rather than in hypothetical intention.
TPL·002Template · Research
A research-grounded description of a user type, focused on goals and behaviour rather than demographics.
TPL·003Template · Research
The stages a person moves through, with what they do, think and feel, and where the experience breaks.
TPL·004Template · Research
A session script with tasks phrased as goals, and moderator prompts that do not lead.
TPL·007Template · Research
Research repository for storing, tagging and searching qualitative data across studies.
TOOL·014Tool · research
Research analysis and repository tooling focused on the synthesis step itself.
TOOL·015Tool · research
Participant recruitment from a panel, plus tooling for managing your own participant pool.
TOOL·016Tool · research
Recruitment with a stronger focus on professional and B2B participants.
TOOL·017Tool · research
General assistant with strong long-document handling, useful for synthesis, writing and structured review.
TOOL·049Tool · ai