Who decides what goes in, how changes are proposed, and how the system stays coherent as more people touch it.
Design system · Practice
Tag
Entries tagged process, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.
13 entries across 2 sections
13 entries
Who decides what goes in, how changes are proposed, and how the system stays coherent as more people touch it.
Design system · Practice
How work gets from a product team into the shared system without either blocking the team or degrading the system.
Design system · Practice
Structured feedback against stated objectives, which is a different activity from a decision meeting.
Workflow · Practice
Getting a design built correctly, which works better as a conversation than as a document.
Workflow · Practice
Checking the built thing against the intent, before release rather than after.
Workflow · Practice
Working out what problem to solve before deciding how, which is where most product failure is actually prevented.
Workflow · Practice
Choosing how finished a prototype needs to look, which is decided by the question you are asking rather than by taste.
Workflow · Practice
Deciding what to fix first, using evidence rather than the volume of the most recent complaint.
Workflow · Practice
Turn a pile of research into one statement narrow enough to design against and wide enough to allow more than one answer.
Workflow · Process
Generate enough distinct options that the first idea has to compete, then converge deliberately rather than by exhaustion.
Workflow · Process
Map the decisions, states and exits before drawing screens, because most missing work hides in the branches nobody drew.
Workflow · Process
Work out structure and priority while changes are still cheap, and stop before the fidelity starts answering questions you have not asked.
Workflow · Process
Pick one behavioural measure per goal, pair it with a quality measure, and decide the threshold before you look.
Workflow · Process