Every action needs a perceivable response that says it was received and what it did.
Principle · Interaction
Tag
Entries tagged motion, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.
7 entries across 5 sections
7 entries
Every action needs a perceivable response that says it was received and what it did.
Principle · Interaction
Focused attention makes people miss things in plain sight, including changes to the interface they are using.
Psychology · Attention
Animation should explain a change, and anything that does not explain something is delay.
UI foundation · Form and depth
Grey placeholders in the shape of the content that is coming, which reads as progress rather than as waiting.
Pattern · Content states
Rotating content in one space, which performs poorly for anything the user needs to see.
Component · Containers
Large-scale motion can cause nausea and dizziness, so the system preference must be honoured.
Accessibility · Operable
Node-based prototyping for precise interaction and motion behaviour.
Tool · prototyping