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UX Atlas

Tag

motion

Entries tagged motion, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.

7 entries across 5 sections

Type
Category
Level

7 entries

Every action needs a perceivable response that says it was received and what it did.

Principle · Interaction

Focused attention makes people miss things in plain sight, including changes to the interface they are using.

Psychology · Attention

Animation should explain a change, and anything that does not explain something is delay.

UI foundation · Form and depth

Grey placeholders in the shape of the content that is coming, which reads as progress rather than as waiting.

Pattern · Content states

Rotating content in one space, which performs poorly for anything the user needs to see.

Component · Containers

Large-scale motion can cause nausea and dizziness, so the system preference must be honoured.

Accessibility · Operable

Node-based prototyping for precise interaction and motion behaviour.

Tool · prototyping

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