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UX Atlas

Tag

components

Entries tagged components, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.

12 entries across 6 sections

Type
Category
Level

12 entries

Elements that look alike are assumed to behave alike, which makes visual language a promise.

UI foundation · Gestalt principles

The constraint that stops content spreading to unusable widths, and increasingly the unit that components respond to.

UI foundation · Layout

Corner treatment and silhouette carry tone, and a product should commit to one system rather than mixing several.

UI foundation · Form and depth

Every interactive element needs a defined appearance for every state it can be in, and most designs specify only two.

UI foundation · Form and depth

Shows where the reader is in a sequence, how much is left, and whether they can move between steps.

Component · Navigation

Everything must be operable with a keyboard alone, which is the single most load-bearing accessibility requirement.

Accessibility · Operable

Users must be able to increase spacing without content being clipped or lost.

Accessibility · Perceivable

The props a component exposes determine whether it gets used correctly or forked, which is the main failure mode of design systems.

Design system · Components

Drafting component documentation from code, which handles the mechanical parts and not the judgement.

AI workflow · Design systems

Models produce working interfaces quickly, and default to generic components with missing states. Supply the system, then review the parts they always get wrong.

AI workflow · Build

The standard workshop for developing and documenting components in isolation.

Tool · design-systems

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