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UX Atlas
Tag6 entries across 2 sections

safety

Entries tagged safety, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.

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Category
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6 entries

Users make mistakes and change their minds, so every state needs a clearly marked way out.

HEUR·003Heuristic · Nielsen heuristics

Better than a good error message is a design in which the error cannot occur.

HEUR·005Heuristic · Nielsen heuristics

An interface people can explore without fear produces confident users and fewer support tickets.

PRIN·006Principle · Interaction

An interruption that should be reserved for genuinely irreversible actions, because it stops being read when it is routine.

PAT·008Pattern · Safety

Actions that remove or destroy, which need separation in space, distinct styling and a recovery path.

PAT·009Pattern · Safety

Reversing the last action, which is the single highest-value safety mechanism in most products.

PAT·022Pattern · Safety

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