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UX Atlas

Tag

copy

Entries tagged copy, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.

12 entries across 2 sections

Type
Category
Level

12 entries

The same fact produces different decisions depending on whether it is expressed as a gain or a loss.

Cognitive bias · Judgement

The small pieces of text that do most of the work: labels, hints, empty states, errors and confirmations.

UX writing · UX writing

Say what happened, why if you know, and what to do next, in that order and in plain language.

UX writing · UX writing

Label the outcome, not the mechanism, and make the label make sense read on its own.

UX writing · UX writing

Say what the field wants, why it is needed, and what format is acceptable, before the reader gets it wrong.

UX writing · UX writing

Say why it is empty, and give exactly one thing to do about it.

UX writing · UX writing

Say what is happening, how long it will take if you know, and whether it is safe to leave.

UX writing · UX writing

Name the object, the scope and the reversibility, then label the button with the action rather than with agreement.

UX writing · UX writing

Front-load the specific thing that happened, because most notifications are read as a truncated line on a lock screen.

UX writing · UX writing

Ask at the moment the permission is needed, say what it enables, and make declining survivable.

UX writing · UX writing

Explain the thing that cannot be made obvious, and put the explanation where the decision happens.

UX writing · UX writing

Teach one thing at the moment it is needed, in the reader's words, and get out of the way.

UX writing · UX writing

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