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UX Atlas

Tag

cognitive-load

Entries tagged cognitive-load, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.

5 entries across 1 section

Type
Category
Level

5 entries

Decision time grows logarithmically with the number of equally likely choices, so the tenth option costs far less than the second.

Law · Decision making

Working memory holds a small number of chunks, so the design lever is what counts as a chunk, not the raw item count.

Law · Memory

Recognising something on screen is far easier than remembering it, so keep the information visible.

Heuristic · Nielsen heuristics

Show the common case first and reveal the rest on request, so complexity is available without being present.

Principle · Complexity

Working memory is a narrow channel, and interfaces spend it on three kinds of work, only one of which is useful.

Psychology · Attention and memory

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