Decision time grows logarithmically with the number of equally likely choices, so the tenth option costs far less than the second.
Law · Decision making
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Entries tagged cognitive-load, drawn from across the library. Tags cut through the section structure, which is where most of the useful connections are.
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5 entries
Decision time grows logarithmically with the number of equally likely choices, so the tenth option costs far less than the second.
Law · Decision making
Working memory holds a small number of chunks, so the design lever is what counts as a chunk, not the raw item count.
Law · Memory
Recognising something on screen is far easier than remembering it, so keep the information visible.
Heuristic · Nielsen heuristics
Show the common case first and reveal the rest on request, so complexity is available without being present.
Principle · Complexity
Working memory is a narrow channel, and interfaces spend it on three kinds of work, only one of which is useful.
Psychology · Attention and memory