Onboarding Checklist
Whether a new user reaches real value, and how much you make them do before they get there.
ChecklistCraft conventionIntermediate
Definition
A review pass for first-run experience, covering the path to first value, what is asked for and when, and how capability is introduced.
Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.
On this plate
Work through it
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Path to value
0/4Teaching
0/4Progress and return
0/4Local chart
CHK·005 · Region IX · Grid A5
This entry and the entries it is stated to connect with. Each line is labelled with what the connection means.
Continue from here
Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.
Applies when you are designing
What this checks
The guidance behind the items in this list.
- Goal-Gradient EffectLAW·014 · Law
- Peak-End RuleLAW·007 · Law
- Zeigarnik EffectLAW·010 · Law
- Empty StatesPAT·010 · Pattern
- OnboardingPAT·014 · Pattern
- Paradox of the Active UserPSY·007 · Psychology
- Spacing EffectPSY·008 · Psychology
- Onboarding CopyWRT·016 · UX writing