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UX Atlas
ChecklistCraft conventionIntermediate

Pre-Launch Checklist

The pass before shipping, covering states, edge cases, accessibility, performance and the things that only break in production.

Definition

A final review before release. Most items here are things that are cheap to check and expensive to discover after launch.

Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.

Work through it

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States and edge cases

0/4

Quality passes

0/5

Launch mechanics

0/5

Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.

What this checks

The guidance behind the items in this list.

Short definition

The one-paragraph version, for when that is all you need.

Related concept

Connected closely enough to change how you apply this.