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UX Atlas
TermCraft conventionFoundational

Fidelity

How finished something looks or behaves.

Definition

How closely a representation resembles the finished product, in visuals, content or interaction.

Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.

In plain language

How finished something looks or behaves.

Example

A paper sketch is low fidelity. A coded prototype with real data is high fidelity.

Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.

Deeper reading

The full entry behind this definition.

Related concept

Connected closely enough to change how you apply this.

Nearby in the Atlas

Adjacent territory, found through shared tags rather than a stated link.