Occam's Razor
Among competing solutions that meet the requirement, prefer the one with fewest assumptions and moving parts.
Definition
A principle of parsimony attributed to the fourteenth-century logician William of Ockham. Applied to design, it argues for the solution that satisfies the requirement with the least additional machinery, not the solution that is smallest.
Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.
On this page
Questions the razor asks
- 1.What is the actual requirement, stated without reference to a solution?
- 2.What is the smallest thing that meets it completely?
- 3.What does each additional element buy, and for whom?
- 4.What breaks if it is removed? If nothing, remove it.
- 5.Is the complexity load-bearing, or is it habit?
Applied to interfaces
The most common wins are removal of things that were never needed: a field nothing consumes, a confirmation for a reversible action, a setting with one sensible value, an animation that delays without informing.
The most common failures are removals that push complexity onto the user rather than out of the system. That is Tesler's Law, and the two principles have to be read together.
In practice
Removing the confirm password field
SignupA show-password toggle plus a clear error on failed login achieves the same protection against typos with one field instead of two, and it works better for password managers.
One setting instead of three
Application preferencesThree related toggles that are never set independently are one setting with a good default. Check the analytics before assuming users want the granularity.
Sources
Where a source establishes something narrower than the popular reading of it, the note says so.
Attributed to William of Ockham
Scholastic philosophy, fourteenth century
A principle of logic and explanation, later adopted into design practice. It has no experimental basis and is not a UX finding.
Continue from here
Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.
Applies when you are designing
Related concept
Connected closely enough to change how you apply this.
- Aesthetic and Minimalist DesignHeuristic
- Hick's LawLaw
- Law of PrägnanzLaw
- Tesler's LawLaw
- Pareto PrinciplePrinciple
- Progressive DisclosurePrinciple