Proportion
Consistent ratios between sizes make a layout feel considered, without needing any particular mystical ratio.
Definition
Proportion is the relationship of sizes to one another. Systems built on a consistent ratio, such as 1.25 or 1.5, produce coherent relationships across type, space and layout.
Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.
On this page
Common ratios and how they behave
| Ratio | Name | Character |
|---|---|---|
| 1.125 | Major second | Very subtle. Needs many steps to create contrast. |
| 1.200 | Minor third | Comfortable for dense interface type. |
| 1.250 | Major third | The most common interface default. |
| 1.333 | Perfect fourth | Clear steps. Good for content-led sites. |
| 1.500 | Perfect fifth | Dramatic. Works for editorial and marketing. |
| 1.618 | Golden ratio | Large jumps. Often needs intermediate steps in practice. |
Where proportion applies
- Type scale steps.
- Spacing scale steps, though a linear or doubling scale often works better for space than a ratio.
- Aspect ratios for media, kept to a small documented set such as 16:9, 4:3, 3:2 and 1:1.
- Container width relative to line length, which is governed by readability rather than by ratio.
In practice
Two ratios in one system
Design systemsMany systems use a modular ratio for type and a doubling or four-pixel scale for space, because space is used in more contexts and benefits from predictable arithmetic more than from elegant ratios.
Continue from here
Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.
Related concept
Connected closely enough to change how you apply this.
- Design TokensDesign system
- BalanceUI foundation
- GridsUI foundation
- ImageryUI foundation
- RhythmUI foundation
- ScaleUI foundation
- Spacing SystemsUI foundation
- Type ScaleUI foundation