Brand Color in Interfaces
A brand colour chosen for a logo usually needs adjustment before it can survive as an interface accent.
Definition
Brand colour is the hue associated with an identity. Interface use imposes constraints that brand guidelines rarely anticipate: contrast requirements, dark mode, disabled and hover states, and coexistence with semantic colours.
Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.
Common conflicts, and how to resolve them
- The brand colour fails contrast as a button fill with white text. Resolve by building a ramp and using a darker step for interactive surfaces, keeping the original for large brand moments.
- The brand colour is red or green, colliding with error or success. Resolve by shifting the semantic hues slightly and always pairing them with icons.
- The brand colour is unusable in dark mode. Resolve by defining a separate dark-mode step, usually lighter and less saturated.
- The brand colour is used everywhere and stops signalling interactivity. Resolve by restricting it to interactive elements and brand moments only.
In practice
Yellow brands
Brand systemsA bright yellow cannot carry white text at any acceptable contrast. The usual resolution is a dark text colour on yellow for brand surfaces, plus a much darker derived step for interactive elements.
Continue from here
Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.
Related concept
Connected closely enough to change how you apply this.
- Design TokensDesign system
- ThemingDesign system
- Color SystemsUI foundation
- Color Theory for InterfacesUI foundation
- ContrastUI foundation
- Dark ModeUI foundation
- EmphasisUI foundation
- LightnessUI foundation
- SaturationUI foundation
- Semantic ColorUI foundation