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ComponentCraft conventionFoundational

Badge and Tag

A small marker of status, category or count, which must not look like something you can press.

Definition

Badges label status or category; counters show a quantity; chips are removable filter tokens and are interactive. The three are visually similar and behave differently, which is a frequent source of confusion.

Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.

On this page
  1. Definition
  2. Rules
  3. Continue from here

Rules

  • Non-interactive badges must look distinctly different from buttons and chips, or users will click them.
  • Status conveyed by colour needs text as well, for accessibility and for localisation.
  • Counters need a defined overflow rule, such as 99+, and an accessible label stating what is being counted.
  • Removable chips need a labelled remove control that is reachable by keyboard, not a bare icon.
  • Keep the set of statuses small and defined centrally, or teams will invent overlapping ones.

Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.

Principles behind this

The reasoning this solution is an application of.

Depends on

Get these right first, or this one will not hold.

Often used with

These usually appear in the same screen or the same decision.