Deceptive Pattern
A design that tricks you into doing something you did not mean to.
Definition
An interface designed to trick users into decisions they did not intend, now regulated in several jurisdictions.
Craft convention. True because the industry converged on it. Breaking it costs familiarity, not correctness.
On this plate
In plain language
A design that tricks you into doing something you did not mean to.
Example
A cancellation flow with five screens, or a pre-selected add-on in a basket.
Local chart
TERM·106 · Region X · Grid D6
This entry and the entries it is stated to connect with. Each line is labelled with what the connection means.
Continue from here
Each link says what the connection is, so you can tell a principle from an alternative from a thing people mix this up with.
Deeper reading
The full entry behind this definition.
- Default EffectBIAS·004 · Cognitive bias
- Design Ethics ChecklistCHK·010 · Checklist
- Deceptive PatternsPRIN·011 · Principle
Nearby in the Atlas
Adjacent territory, found through shared tags rather than a stated link.